GAMING THERAPY
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🎮 Call of Duty: World at War could have been much bigger! 💥
Former developers have revealed that World at War's multiplayer was originally planned to feature a much greater emphasis on vehicles, including larger battlefields and more ambitious vehicle-based gameplay. However, many of those ideas never made it into the final game.
🔥 Highlights:
🚙 Multiplayer was planned to have more vehicles
🪖 Bigger maps and larger-scale battles were considered
💬 Former developers shared behind-the-scenes details
🎮 A fascinating look at what could have been
Even years after its release, Call of Duty: World at War continues to surprise fans with stories from its development.
💬 Would you have preferred a vehicle-focused World at War multiplayer? Let us know in the comments!
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